To create a genuine reverse reverb we have to mimic in our DAW the way it was originally done by those music production pioneers
So far we’ve been looking at using reverb as reverb – that is, using it to create acoustic spaces and interesting ambiences – and we’ve also seen that there are all sorts of creative things we can do within this context. But there are also various ways in which we can harness reverb as a sound source or instrument in-and-of itself, and use it to create special effects that have a distinctive character all of their own.
A good example is a strange resonance trick that many (but not all) algorithmic reverbs can pull off. If we combine a small reverb/room size with longer decay times, and get the wet/dry balance set just right, what we can end up with is a resonant, reverberant, somewhat pitched, somewhat comb-filtered sound that would be tricky to create any other way.