Your diminutive stature is enough to make ordinary animals feel like major threats. Those beaks are fairly sharp, it turns out
Shared Memory’s debut has been occupying a part of our brain for just over two years now. We can pinpoint the timing because that’s how long we’ve been playing it, on and off. It has been precisely 26 issues since we previously featured it here, during which time we have had access to the early build we were sent for that preview. Yet, as with the most powerful videogame abilities, this perk also comes with a downside. Sole developer Billy Basso has been periodically updating the build – and each time he does, it resets our progress. Animal Well might be a Metroidvania of sorts, but we’ve experienced it as a hardcore Roguelike.