The debut release from Montreal-based Impossible is the type of game for which the term ‘painterly’ was invented. You’re an artist who travels to the studio’s home city for a summer break, collecting ideas as you explore. In a twist on the notion of blank-canvas syndrome, the world appears as a delicately shaded sketch, fading into nothingness around its edges. It’s your job to bring it to vibrant life, aiming a reticule to daub splodges of colour around you.
It’s not too far away from The Unfinished Swan, but rather than finding your way around, you use this technique to produce a tasteful watercolour artwork. It might sound a little paint-by-numbers, but the process also adds the objects you’ve splattered to a scrapbook, as inspirations for your own masterpiece.