Official Xbox Magazine (UK Edition)  |  January 2017
PREY
Fads will pass. Fashions will come, go and become desperately, embarrassingly disavowed. Trends will be contrived, exhausted and forgotten, their initial, superficial excitement flashed resolutely from the pan. But ideas? They last forever. A good idea, one that really resonates and has meaning, and delivers a powerful, affecting experience, will never go away.
It might go quiet occasionally, waiting for the right time to resurge, stronger, better and more evolved. But it will never entirely die. On a grandiose level, that’s what keeps pushing humanity forward. And on the more flippant level of videogame design, it’s what separates the real, long-term creative movements from the endless churn of sequels, spinoffs and retreads. Here’s where Prey comes in.
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Articles in this issue
Below is a selection of articles in Official Xbox Magazine (UK Edition) January 2017.