3D World  |  January 2016
THE 2016 VR REVOLUTION
Virtual reality is an incredible opprtunity for all CG and game artists, but while the process is still very much the same when creating assets for VR games, there are some technical missteps that can be made. In this issue we discuss good practices that will help your VR projects run smoothly, while still looking great. VR is an exciting frontier that means as artists we get to create visuals in a new way to make brand-new experiences. We get to experience the reactions and joy people felt when moving pictures first made an appearance. Imagine where VR will be in just 10 years and how we as artists got the chance to be pioneers in this industry.
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Articles in this issue
Below is a selection of articles in 3D World January 2016.