Lara Croft may need no introduction, but her first three artefact-swiping, wildlife-bothering, lever-pulling adventures were in real danger of becoming exactly the sort of forgotten relics she hunts for. Tomb Raider I-III Remastered hauls this trio of excellent action-adventure-puzzle hybrids and their original expansions – foundational examples of a style of game we’re still enjoying today – back into action. This is the definitive version of these games, feeling both 25+ years old and also brand new at the same time.
Tomb Raider I-III Remastered runs fantastically: whether played on PC or Steam Deck, it scales to whatever my current display’s maximum resolution is without effort or fuss. No matter how long I played or how many times I jumped between games, saves, or hardware, it never did anything other than work exactly as intended.
The framerate didn’t wobble even when I was mashing the game’s dedicated graphics toggle button, seamlessly switching back and forth between the tastefully updated (and default) new look and the classic style, crude 2D keys and all. It works at any moment and is flawless.